Stylized Dungeon Props

A stylized, hand-painted dungeon prop pack for fantasy or medieval games, featuring over 100 optimized low-poly models with modular, interactive elements.

This stylized, hand-painted dungeon prop pack is designed for fantasy and medieval environments, delivering optimized low-poly assets with a cohesive visual style. It’s well suited for building prisons, crypts, ritual spaces, and underground strongholds while maintaining strong performance and visual consistency.

The collection covers a wide range of core dungeon set dressing and gameplay-ready objects, allowing you to construct complete environments from a single pack. Models are built for practical use and interactivity, with clean pivots and logical separation of moving parts (e.g., lever handles, trapdoors, and functional elements). Several props include optional components such as removable contents to support varied scene setups.

The pack also includes a full, stylized skeleton with five pre-made poses, including a neutral standing version suitable for custom rigging.

All assets are ready to use in Unity.

Includes 107 unique low-poly models, 138 prefabs, using two optimized albedo textures (2K or 1K). No normal maps or additional materials required.

Number of textures: 2 albedo

Texture dimensions: 1024×1024 or 2048×2048

Polygon/tris count for each asset:

Altar: 408 polygons

Altar tablecloth: 33 polygons

Bed bunk: 376 polygons

Bed single: 256 polygons

Bedsheets: 18 polygons

Bench: 84 polygons

Bone (5): 120 – 224 polygons

Book, closed (4): 84 polygons

Book, open (2): 56 – 68 polygons

Bookshelf: 48 polygons

Bookshelf shelf: 6 polygons

Bottle (2): 236 – 284 polygons

Bowl: 252 polygons

Brazier dish: 240 polygons

Brazier of metal: 458 polygons

Candelabra: 1072 polygons

Candle (5): 150 – 194 polygons

Candle decoration (3): 112 – 231 polygons

Candle flame mesh: 80 polygons

Candleholder (2): 352 – 482 polygons

Candlestick: 384 polygons

Cauldron: 952 polygons

Cauldron contents: 14 polygons

Chair: 144 polygons

Chain pieces (5): 336 – 1400 polygons

Chest: 465 polygons

Chest contents: 50 polygons

Coin: 48 polygons

Coals: 128 polygons (for braziers)

Coffin of marble: 66 polygons

Coffin of wood: 60 polygons base and separate lid 74 polygons

Door of wood: 202 polygons

Floor candleholder (2): 500 – 1604 polygons

Floor grating: 136 polygons

Gem (3): 20 – 38 polygons

Goblet: 604 polygons

Key (3): 232 – 256 polygons

Key ring: 192 polygons

Ladder: 72 polygons

Lantern: 156 polygons

Lantern wall mounted: 359 polygons

Lever: 210 polygons

Metal door: 144 polygons

Metal fence: 108 polygons

Mug/steidel: 432 polygons

Paper pieces (2): 28 – 60 polygons

Pillow: 104 polygons

Plate: 156 polygons

Pot (3): 412 – 476 polygons

Potion bottle (3): 68 – 260 polygons (no cork), 68 – 294 (with cork)

Prison ball (no chain): 160 polygons

Prison ball and chain: 664 polygons

Scroll (2): 132 – 164 polygons

Scroll open: 136 polygons

Shackle ring: 132 polygons

Skeleton hanging: 4190 polygons

Skeleton lying: 3236 polygons

Skeleton neutral: 3236 polygons

Skeleton sitting: 3236 polygons

Skeleton sitting, hanging: 4190 polygons

Skeleton sitting with ball and chain: 4032 polygons

Skull: 324 polygons

Spoon: 170 polygons

Stone pillar/brazier: 128 polygons

Stool: 124 polygons

Table: 196 polygons

Torch standing: 406 polygons

Torch wall mounted: 555 polygons

Trap door: 352 polygons

Wall attached chain (2): 321 – 508 polygons

Wall attachment board: 186 polygons

Wall hanging bed: 1682 polygons

Wall mounted shelf: 26 polygons