A stylized, hand-painted dungeon prop pack for fantasy or medieval games, featuring over 100 optimized low-poly models with modular, interactive elements.
This stylized, hand-painted dungeon prop pack is designed for fantasy and medieval environments, delivering optimized low-poly assets with a cohesive visual style. It’s well suited for building prisons, crypts, ritual spaces, and underground strongholds while maintaining strong performance and visual consistency.
The collection covers a wide range of core dungeon set dressing and gameplay-ready objects, allowing you to construct complete environments from a single pack. Models are built for practical use and interactivity, with clean pivots and logical separation of moving parts (e.g., lever handles, trapdoors, and functional elements). Several props include optional components such as removable contents to support varied scene setups.
The pack also includes a full, stylized skeleton with five pre-made poses, including a neutral standing version suitable for custom rigging.
All assets are ready to use in Unity.
Includes 107 unique low-poly models, 138 prefabs, using two optimized albedo textures (2K or 1K). No normal maps or additional materials required.
Number of textures: 2 albedo
Texture dimensions: 1024×1024 or 2048×2048
Polygon/tris count for each asset:
Altar: 408 polygons
Altar tablecloth: 33 polygons
Bed bunk: 376 polygons
Bed single: 256 polygons
Bedsheets: 18 polygons
Bench: 84 polygons
Bone (5): 120 – 224 polygons
Book, closed (4): 84 polygons
Book, open (2): 56 – 68 polygons
Bookshelf: 48 polygons
Bookshelf shelf: 6 polygons
Bottle (2): 236 – 284 polygons
Bowl: 252 polygons
Brazier dish: 240 polygons
Brazier of metal: 458 polygons
Candelabra: 1072 polygons
Candle (5): 150 – 194 polygons
Candle decoration (3): 112 – 231 polygons
Candle flame mesh: 80 polygons
Candleholder (2): 352 – 482 polygons
Candlestick: 384 polygons
Cauldron: 952 polygons
Cauldron contents: 14 polygons
Chair: 144 polygons
Chain pieces (5): 336 – 1400 polygons
Chest: 465 polygons
Chest contents: 50 polygons
Coin: 48 polygons
Coals: 128 polygons (for braziers)
Coffin of marble: 66 polygons
Coffin of wood: 60 polygons base and separate lid 74 polygons
Door of wood: 202 polygons
Floor candleholder (2): 500 – 1604 polygons
Floor grating: 136 polygons
Gem (3): 20 – 38 polygons
Goblet: 604 polygons
Key (3): 232 – 256 polygons
Key ring: 192 polygons
Ladder: 72 polygons
Lantern: 156 polygons
Lantern wall mounted: 359 polygons
Lever: 210 polygons
Metal door: 144 polygons
Metal fence: 108 polygons
Mug/steidel: 432 polygons
Paper pieces (2): 28 – 60 polygons
Pillow: 104 polygons
Plate: 156 polygons
Pot (3): 412 – 476 polygons
Potion bottle (3): 68 – 260 polygons (no cork), 68 – 294 (with cork)
Prison ball (no chain): 160 polygons
Prison ball and chain: 664 polygons
Scroll (2): 132 – 164 polygons
Scroll open: 136 polygons
Shackle ring: 132 polygons
Skeleton hanging: 4190 polygons
Skeleton lying: 3236 polygons
Skeleton neutral: 3236 polygons
Skeleton sitting: 3236 polygons
Skeleton sitting, hanging: 4190 polygons
Skeleton sitting with ball and chain: 4032 polygons
Skull: 324 polygons
Spoon: 170 polygons
Stone pillar/brazier: 128 polygons
Stool: 124 polygons
Table: 196 polygons
Torch standing: 406 polygons
Torch wall mounted: 555 polygons
Trap door: 352 polygons
Wall attached chain (2): 321 – 508 polygons
Wall attachment board: 186 polygons
Wall hanging bed: 1682 polygons
Wall mounted shelf: 26 polygons
















